MK11 Kabal: Speed Demon / The Spins (third variation) Guide

Опубликовано: 16 Сентябрь 2026
на канале: Thujal
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Please read the description for full notes!

MK11 Kabal: Speed Demon (third variation) Guide:
BNB combos, block punishes and whiff punishes.
Shout outs to kakashi and NaumBoss.

0:12 Hook grab (db2)
Only hits airborne
Deals 37% (+~10%) damage for one meter
The base variation only gets 28.5% (+~1.5%) for one bar after 23 (don't ever do this by the way, terrible use of meter)
b12 / 22 / f22 also gets 32% (+~9.4%) extra damage, base variation 1 meter BNB is 29% (+~6.4%)
Not a good anti air, use d3 instead, 7f start up, low profile

1:17 Low Spinner (bf2)
Don't ever use this in neutral, as this can be death on block
30% (+~7.5%) damage for one bar with massive corner carry
Enables much more damage with no meter when you want to side switch
Allows for an extra 4% damage with 2 meter combining both db2! and bf2!
Great combo ender in the corner
Best combo starter in the corner due to how far it launches, allowing 4 to hit meaty (or even whiff entirely if pressed too early)

2:17 Gas Blast (bf4)
+3 on hit, but knock back midscreen puts your opponent out of b1 range
bf4! after a bnb will leave a cloud of gas but Kabal will be very minus
Even fullscreen, a lot of characters can punish bf4! if Kabal tries to get this out in neutral
Amplifying bf4 on block will make it safe, whether it hits or is blocked, but both still push back out of b1 range
Heals for 9.4%, deals 7.5% damage (~16.9% net damage)
In the corner deals ~2% less damage than bf2 enders, but restands and leaves Kabal +3
In the corner if amplified deals ~2% damage (so the same as bf2) and restands with +9 (great for meaty 1 frame throws, especially if you have the throw krushing blow loaded)
You can also negate the pushback of the amplified cloud by properly spacing this in the corner

3:45 Punishes
3:48 7 frame punishes
3:48 No meter side switch 111~bf3 dash f4~bf2 226.81 damage
(No meter same side is the same: 111~bf dash 23~db4)
3:51 1 meter same side 111~bf3 dash 4~db2! f4~bf2 302.39 damage
4:00 1 meter side switch 111~bf dash 4~db2 dash 4~db4 306.57 damage

4:11 9 frame punishes
4:11 9f punishers (which now also replace 13 frame punishers starting with s4)
4:11 No meter side switch 23~db2! dash 23~bf3 dash f4~bf2 243.13 damage
4:17 1 meter same side 23~db2! 23~bf3 f4~bf2 363.79 damage
4:24 1 meter side switch 23~db2! 23~bf3 4~db4 368.46 damage

4:33 Hit confirms 22 / f22 / b12 and Krushing Blows
4:37 1 meter side switch b12~bf3 dash 23~db2! dash 23~db4 321.75 damage
4:44 1 meter same side b12~bf2! dash f3~bf3 dash 299.81 damage
4:53 1 meter fatal blow b12~bf3 23~db2! dash 23~fatal blow 437.99 damage
5:02 2 meter f22~bf2! dash d1 dash 23~bf3 4~db2! dash 23~bf2 369.00 damage 23~bf4 345.66 damage

5:15 b12d2kb 23~db2! dash 23~bf3 4~db4 432.83 damage
5:25 d2kb 23~db2! dash 23~bf3 4~db4 484.77 damage
5:37 u2 23~db2! dash 23~bf3 4~db4 363 damage
5:46 d3AA 23~db2! dash 23~bf3 4~db4 360.03 damage
5:53 1AA 23~db2! dash 23~bf3 4~db4 370.03 damage
6:01 db4!kb 23~db2! dash 23~bf3 4~db4 670.03 damage

6:11 far bf1!kb bf3 dash 4~db2! dash 4~db4 363.15 damage
6:22 close bf1!kb 4~db2! 23~bf3 4~db4 435.02 damage

6:31 j3_4 bf3 4~db2! dash 4~db4 329.80 damage

6:39 The corner
6:43 1 bar b12~bf2! 4 22 23~bf3 4~db4 356.79 damage
6:52 1 bar b12~bf2! 4 d1 23~bf3 4~db4 340.28 damage
7:01 2 bar b12~bf2! 4 22 23~bf3 4~db2! 4~bf2 409.57 damage
7:11 2 bar b12~bf2! 4 22 23~bf3 4~db2! 23~bf4 395.25 damage +3 restand

7:19 j3_4 d1 22 23~bf3 4~db2! 4~bf2 423.23 damage / 4~bf4 392.60 damage
7:35 d2kb 22 23~bf3 4~db2! 4~bf2 484.96 damage / 4~bf4 456.29 damage
7:49 b12d2kb 22 23~bf3 4~db2! 4~bf2 433.00 damage / 4~bf4 407.13 damage

8:04 db4!kb 22 23~bf3 4~db2! 23~bf4 548.28 damage / 4~bf2 570.26 damage
8:19 db4!kb 2 bar 4 d1 23~db2! 4~bf3 4~db4 608.31 damage
8:32 db4!kb into krushing blow 4 d1 23~db2! 23~fatal blow 735.05