This is an ongoing project where I tasked myself to explore Realistic VFX in games. There are mostly inspired by my favourite games and to name a few Helldivers 2, Last of Us, Uncharted, Far Cry, RDR2 and many more but the main challenge was to create a full Gameplay Ability System where I can change the weapons and fire projectiles, bullets and flames and everything which I add in future.
Learning to make a Full Playable Character in Blueprints and driving it through Custom Inputs and Animation was a task in itself. Moreover I learnt how to use MetaSounds.This was an self learning project to give myself time and idea of how unreal engine is working as a whole for a gaming perspective and now I am planning this on a bigger scale which you can check the WIP on the link provided below.
Check Breakdown on Artstation here - https://www.artstation.com/artwork/YG...
Part 02 will be live soon .
Check here for more details - https://open.codecks.io/aashish/decks...
Join my Discord Community Here - / discord
https://aashishbharunt.notion.site/As...
Socials where you can follow or see my work or support me if you like -
Artstation - https://www.artstation.com/aashishbha...
LinkedIn - / aashishbharunt
Fiverr - https://www.fiverr.com/s/wExWrg
Patreon - / aashishbharunt
Check what is planned for my Youtube and what I am working on currently here - https://open.codecks.io/aashish