Godot Dragonbone 3.2.52 has been released! In this version, you can use nested animations, manipulate slots directly and use Inverse Kinematics to add dynamics to your animations!
Demo project: https://mauville-technologies.github....
Chapters:
0:00 Intro
0:27 Changes From 3.2.51
3:34 Streamlined API
6:17 Bone Manipulation
7:53 Inverse Kinematics
10:43 Nested Animations
___
Godot Dragonbones is a custom Godot engine build with the godot_dragonbones module that I am maintaining and distributing. It provides full-featured, 2D Skeletal animation support for the DragonBones API; a free, open source alternative to Spine: 2D Skeletal Animation.
PLEASE SUBSCRIBE!
https://cutt.ly/zdCef9v
JOIN OUR DISCORD:
/ discord
DONATE HERE:
https://cutt.ly/zdCnvmj
GET GODOT DRAGONBONES HERE (Windows, Linux, Mac):
http://godotdragonbones.com
Godot-Dragonbones module included with this build of engine:
https://github.com/mauville-technolog...
If you're interested in using this in your projects but would like more guidance, leave a comment letting me know what you'd like me to explain next.
#godot #indiegame #gamedev