In this tutorial I demonstrate how to create an abstract sculpture using procedural methods within the shader editor. This turned out to be a great way to visualize noise and voronoi patterns in a 3d space. Also has a neat appearing and disappearing effect included towards the end.
Blend file available on gumroad: https://sambowman.gumroad.com/l/gjkky
All blend files also available on Patreon.
Patreon - https://www.patreon.com/user?u=43779525&
Discord - / discord
Instagram - / snow.mamba
Reddit - / blender_sam
Artstation - https://sambowman.artstation.com/
Gumroad - https://gumroad.com/sambowman
Intro: (0:00)
Node preview: (0:45)
Scene setup: (0:52)
Nodes: (4:47)
Variations: (9:23)
Adding voronoi: (14:34)
Appearing/disappearing effect: (20:43)