[spine-ue4] Exploring spine-ue4

Опубликовано: 14 Октябрь 2024
на канале: Esoteric Software
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Let's explore using Spine with Unreal Engine! Learn how to use the basic components of the spine-ue4 runtime with blueprints or C++ code.

This video builds on our previous video by showing how to setup and use the spine-ue4 components. If you want to know how to install the spine-ue4 runtime, please watch the previous video:    • [spine-ue4] Getting Started with spin...  

The spine-ue4 runtime documentation:
https://esotericsoftware.com/spine-ue4

Video chapters:
00:00 Spine Logo
00:07 Introduction
00:18 Basic components
01:25 Animating skeletons using Blueprints
02:58 Animating skeletons using C++
05:06 02-complex-animation
06:40 Delay
07:25 TrackEntry
08:16 03-multiple-tracks-and-events
10:13 AnimationState Events
11:27 TrackEntry Events
11:51 04-basic-controls
13:37 05-driving-bones
15:39 08-bone-follower
16:42 09-skins
18:15 07-umg-ui
20:18 Conclusion