Part 12 - You will learn how to use multiple Navigation Regions in the same scene and setup collision subtraction. This will help you create many different nvaigation areas in your game for different NPC types.
If you haven't watched the previous tutorials on how to create the Chicken and Cow NPC, you will find it beneficial to view these first to understand how to create the Animations, State Machine, States, Navigation Region and Navigation Agent with Avoidance.
How to Build a Complete 2D Farming Game an 8-Hour Tutorial Series - All 25 Episodes - Godot
🎮 • How to Build a Complete 2D Farming Game an...
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🎬 Video Chapters
0:00 - Introduction
0:30 - Create the Test Scene NPC and Navigation
1:00 - Create the fence tiles terrain
4:05 - Add the chicken NavigationRegion2D
4:38 - How to use the Visible Navigation debug view
4:43 - How to subtract collision shapes from NavigationRegion 2D
5:55 - Add multiple chickens to the Navigation Region
6:15 - How to use Path Postprocessing
8:00 - Repeat the process for cow navigation
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