Longplay of Gloomwood, its latest Early Access update from June 2024, adding the first part of the First Seal quest. It is an immersive sim/stealth-action game, heavily inspired by Thief I and II (much more from T2 I think) and other immersive sim games. It is being developed by Dillon Rogers and David Szymanski, on Unity engine. It was first released into Early Access in September 2022. Here it is played at highest possible settings (with just MSAA 2x/Off) at 2560x1440 resolution, recorded at 1440p60 H.265 HEVC via OBS. Half-Moon difficulty (Normal basically), with Quicksave feature ENABLED, because nope, playing it with limited amount of/location based saves is a nightmare and a chore, causing huge amount of backtracking and frustration, that does not fit in with Stealth genre whatsoever. (says me, a fan of the genre)
08/2024 Early Access state - whole tavern done, whole Market District done, first half of the Underport District done, second half I guess is supposed to land within a month from now? I'm gonna have to say - the City is by far the most extensive and quality region of the game, the earlier ones seem pretty basic in comparison, and I do mean atmosphere too (except for the Mines). But, am a huge fan of Thief 1/2, with more on the Thief 1 side.
@duskdev @NewBloodInteractiveWhat the hell, I might just "ping" the dev and the publisher, to take a look and maybe give some predictions on the progress/1.0 version, maybe someone will even come around, who knows. :D
Gloomwood is a stealth horror FPS that follows your mysterious abduction to a forgotten, twisted Victorian metropolis in the midst of a horrifying transformation. Wield your canesword and take to the shadows as you uncover the accursed mystery hidden within the fog.
The producers of DUSK, AMID EVIL, ULTRAKILL and FAITH bring you a frightening, gothic immersive sim full of haunted streets, dark tunnels and decadent mansions.
An intricate, hand-crafted city with freeform exploration - from towering rooftops down to hidden passages, the routes you take and paths you make, are your choice.
A detailed stealth and sound system that tracks your light visibility and propagates noise accurately through the world. Tread lightly. Or prepare to get loud.
A unique arsenal to meet any situation - a stealthy canesword, six-shot revolver, folding shotgun, hand-placed traps, rope-slinging harpoon rifle and more.
In-depth player interactivity, from leaning to eavesdrop, peeking through door cracks, checking the bullets in your firearms and mantling onto ledges.
A mob of ghastly denizens and monsters with acute senses, like the sharp-clawed Crowmen and the fearsome, cadaver-seeking Corpse Duster.
Gloomwood is full of objects to pick up, throw, climb, smash and use to your advantage.
There is more to this city than you can possibly imagine...
Timestamps:
00:00:00 - Fishery and Docks
00:47:34 - Mines
01:12:24 - Mountain Bridges and Tavern
01:54:16 - Tunnels, Church and Entry into the City
02:31:39 - The City - Market District
03:53:46 - The City - Underport District
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