X-Ray 3 Maya Viewport Shader Test

Опубликовано: 13 Октябрь 2024
на канале: CGElementary
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X-Ray 3 Arnold Core is almost ready!
Huge update on reflection capture system and the overall reflection looks and I'm also happy to say that X-Ray 3 now fully supports metallic and can easily read properties from aiStandard and give you an almost identical result in viewport.
Both specular and Metalic now has the Fresnel option which is great for achieving the best-looking reflections.
You can control the Fresnel by simply modifying a ramp and see it's result in real-time.
There is need to do more works before I can release v3 but If you want to try X-Ray You can get X-Ray 2 on gumroad.
https://cgelementary.gumroad.com/l/xr...