Introducing TriDensity Inspector, a workflow tool for Autodesk Maya that helps you analyze triangle counts and mesh density across your scene.
Designed for modeling, asset review, and optimization workflows, TriDensity Inspector provides a clear and sortable overview of your meshes from one streamlined interface.
Key Features:
• Triangle-based polygon counting
• Polygon density calculation using world-space surface area
• Analyze all scene meshes, visible meshes, or selected meshes
• Sync Maya selections with the tool
• Focus on selected models with the F key
• Search and sort mesh data
• Shift and Ctrl multi-selection
• Add text notes to multiple meshes
• Import and export text data
• Support for meshes with multiple or instanced shapes
• Fully local operation with no internet connection required
Recommended For:
• Game asset optimization
• 3D modeling workflows
• Environment and prop production
• Mesh density consistency checks
• Large Maya scene management
• Technical artists and asset reviewers
Get TriDensity Inspector:
https://cgworks.gumroad.com/l/upbflu
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