OpenTK Basics Part 3: Matrices and Index Buffer Objects

Опубликовано: 25 Июнь 2026
на канале: Sil Tutorials
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This is part 3 in the OpenTK Basics Tutorial Series. In this part we look at doing a little bit of matrix transformations using GL.LoadMatrix to both the projection and modelview matrix modes. We also look at creating our own Vertex class and drawing a Vertex Buffer Object using an Index Buffer Object.