In this Cinema 4D Tutorial, I’ll show you how to create a technique I used for the number 13 for my recent advent renders. We'll create spheres appearing from the surface of an object and effecting the surrounding area. This technique could be applied to letters, numbers or any other solid model that would work within a volume mesher.
In the second half of the video I add materials and lighting with Octane render, but everything else can be applied to a standard C4D workflow.
You can download an HDRI pack that contains the one I use from here:
https://www.maximeroz.com/hdri-free-pack
🔔 If you like this tutorial and would like to see more, please let me know in the comments below!
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