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Before Three.js, 3D in the browser was awkward, low-level, and mostly out of reach.
Let's explore the rise of Three.js — from its roots in Flash and ActionScript, to the dawn of WebGL, the growth of its open-source community, and its next chapter with WebGPU.
If you’re into Three.js, creative coding, or the history of graphics on the web, I think you’ll enjoy this one.
Subscribe or become a member: / @robotbobby9
Want a guided path? Check out my *Learn Three.js Fundamentals* course
https://robotbobby.thinkific.com/cour...
#threejs #webgpu #javascript #webgl