The Simon memoy game is made with Arduino by Adelina Galautdinova.
The game works by presenting the player with a sequence of colored buttons that light up in a specific order. The player must then replicate the sequence by pressing the buttons in the same order. If the player gets it right, the game adds an additional color to the sequence, making it more challenging. The game continues in this manner, testing the player's memory and cognitive skills with each successful round.
This idea is the best because it aligns perfectly with the design specifications outlined for the project. The 3D printed casing ensures durability and visual appeal, meeting the success criteria for the physical aspect of the project. The programming of the Arduino board accurately controls the sequence of lights and buttons, providing smooth gameplay and correct feedback to the player as specified. The game's engaging and varied difficulty levels cater to a wide range of age groups, fulfilling the goal of developing a game suitable for children to adults. By incorporating bright colors, fun sounds, and responsive gameplay elements, this project creates an attractive and joyful experience that encourages players to continue playing and improve their memory skills. Additionally, the educational aspect of memory training and cognitive development adds value to the game, making it both entertaining and beneficial for players. Overall, this project effectively meets all design specifications and provides an engaging and challenging experience for players of all ages.
Arduino Uno
Mini speaker
Jumper Wires
10k ohm resistors
330 ohm resistors
Breadboard
LEDs
Coloured buttons