First comparison of Vulkan API vs OpenGL ES API on ARM

Опубликовано: 18 Октябрь 2024
на канале: Arm®
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Vulkan API supports multithreading, which is particularly important for mobile platforms. Multithreading enables the system to balance the workload across multiple CPUs, allowing for lower voltage and frequency. The results give considerable energy savings compared to OpenGL ES API.

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