Taking a shower in the forest. Real-time liquid simulation in Unity 3D. Zibra Effects

Опубликовано: 15 Май 2026
на канале: Zibra AI
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Take a moment to admire this zebra as it splashes under a waterfall in the forest.

We created this scene, using Zibra Effects liquids functionality.

Here, our team utilized the new skinned mesh SDF feature to make the character interact with liquid.

Additionally, we added a foam effect to the water, creating an extra layer of detail that makes the simulation truly breathtaking.

Want to see more of what Zibra Effects is capable of? Choose your plan here:
https://bit.ly/3pQVBoD