Server-client Desync Glitch (vertical fall example)

Опубликовано: 25 Июль 2026
на канале: Makzevu
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3

Whenever the server lags, the client's position might be offset server-side. If the position is greater than a half of a block, the server-side player will snap back to the client's position. However, since the server-side player also experiences world effects (like gravity and slime blocks), the player can enter many unintentional states.

Link to report: https://bugs.mojang.com/browse/MCPE-6...