3ds Max Tutorial: Designing a 3D Vintage Book with V-Ray Rendering

Опубликовано: 24 Апрель 2026
на канале: 3D Artisanal
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In this 3ds Max tutorial, I'll guide you through the process of designing a 3D vintage book from start to finish. You'll learn how to model the book, apply textures, and create bump maps and roughness maps from diffuse maps to add realistic details. We'll then render the scene using V-Ray, covering essential render settings to achieve high-quality results. Whether you're a beginner or have some experience with 3ds Max, this comprehensive tutorial will enhance your skills in 3D modeling, texturing, and rendering. Don't forget to like, comment, and subscribe for more tutorials, and feel free to ask any questions or share your thoughts in the comments below. Happy modeling!

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3ds Max tutorial
3D modeling
Vintage book design
Texturing in 3ds Max
Bump maps
Roughness maps
Diffuse maps
V-Ray rendering
V-Ray render settings
3D texturing
3D rendering tutorial
3D book model
3ds Max for beginners
High-quality rendering
Digital art tutorial

#3dsMax
#3DModeling
#VintageBook
#Texturing
#BumpMaps
#RoughnessMaps
#DiffuseMaps
#VRay
#Rendering
#3DRendering
#DigitalArt
#3DArt
#CGI
#3DDesign
#tutorial

Timecodes
0:00-Setting reference
0:21-Modeling Book
4:22-Applying materials and textures
4:56-Unwrapping
8:30-Creating Bump map from Diffuse map
9:53-Applying Maps in Materials
10:44-Creating roughness map from diffuse man
13:00-Adding camera and set position for camera
13:41-Adding Lights
15:42-V_Ray render settings
16:06-Result

‪@3DArtisanal‬