why do i say "kinda" so many times in this video wtf (frick).
update chapters ;
0:00 - intro
0:23 - PLAYER updates
0:47 - CHARACTER updates
1:23 - UI updates
2:37 - ENVIRONMENT updates
2:50 - TASKS/MINIGAMES updates
3:53 - EXTRA updates
/ / / / /
★ DOWNLOAD THE GAME (update releasing soon)
https://store.steampowered.com/app/21...
★ ilm,ilmn webpage
https://malgow.net/ilovemeilovemenot
★ show some love to dendy :)
/ @dndyofficial
★ important links
surf my website: https://malgow.net/
play my phone games: https://playstore.malgow.net
join my discord: https://discord.malgow.net
follow my instagram: / malg0w
steam my steam: https://steam.malgow.net
/ / / / /
too long, didn't watch / tldw ;
PLAYER
bigger + animated eyes
fading footsteps + path/grass sfx
player resumes game where they left off (position)
CHARACTERS
new character, Jorm (introduces new players to the game)
shadows
blinking animation
highlighting when interactable
UI
new dialogue design (soft n cloudy + auto-scaling/positioning + nametag + responses)
dialogue speaking positions fix
input box redesign too, same as dialogue style
settings menu redesign
added dark mode setting !
improved notes, and todolist slide out animations
new info screen, explaining how to play a task/minigame
new font for interacting, and event logs
opening notes animation
improved reward petal scene
ENVIRONMENT
Naveen's pond redesign (redesigned ponds + added lilypads n fish + ambience sfx)
flowing/falling leaves particles
2 new foliage
3D sound fx
TASKS/MINIGAMES
improved Aphrodite's minigame (more variation of habits, better animation when adding/breaking habits, better sfx)
improved Neptune's minigame (more variation of thoughts, more possible responses, animated phrase text, better sfx)
improved Jupiter's minigame (player drags (or clicks) point to point like real paper, walkthrough text of each step)
improved Naveen's journal (more prompts, displays prompt when responding [mobile])
improved Atlas' minigame (BTS improvements, changed manual animation clip out for coded animation)
EXTRA
added a save system that works with the cloud, and hopefully with old saves
improved end credits
created working mobile (iOS and Android) builds, with achievements and notifications