Unique items in Diablo 4 have always been a point of contention in the playerbase. Are they too strong, too weak, build enabling, or are build dead without them? And with the changes to Masterworking in Season 11 PTR, even more power has been removed from items, making builds that relied on them, even weaker than they were before. But what is the solution? MacroBioBoi (me but for the algo) dives into this issue and tries to answer that question.
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00:00 Introduction
01:26 Example Blood Surge
05:42 Comparing Gear
07:43 More Examples
11:14 Masterwork Changes
12:22 Season 10 vs 11
13:56 Uniques Need to Change
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