Viktor Antonov on creating worlds

Опубликовано: 11 Июль 2026
на канале: Lambda Core
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"I left precisely when they stopped making epic, triple-As, which was Half-Life 2. Since then, they were episodes.
Valve is a great place, but I'm interested in projects, not in companies. I went to Valve specifically for Half-Life 2. I went and I collaborated with Arkane to do The Crossing and Dishonored. I put the project above everything else."