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IMPORTANT
It was brought up to my attention by a subscriber that because the "LimbPool" object is a child of the zombie, the limbs would be affected by any horizontal or vertical movement of the character. To solve this issue, simply put the "LimbPool" outside of the zombie character, without it being parented to anything. I apologize for the error and any problems this may have caused.
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Hi, everyone!
Today we are making a very cool system that will allow you to make your character's limbs "detach" from the character and fall to the ground.
Would you like to read instead of watching? Here is the written tutorial:
http://blogs.adosclicks.net/sergioalb...
Hope you like it!
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Twitter: / sergiotechyt
Blog: http://blogs.adosclicks.net/sergioalba/
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Zombie Sprites:
https://free-game-assets.itch.io/
Tileset + Background:
https://bayat.itch.io/platform-game-a...
Unity Package:
https://drive.google.com/open?id=0B8Z...
Scripts:
https://drive.google.com/open?id=0B8Z...
Anima2D Basics Tutorials:
• Anima2D Basics
Anima2D Animation Basics Series: • Anima2D Animation Basics
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Intro Music: http://teknoaxe.com/Link_Code_4.php?q...
Outro and Background: http://teknoaxe.com/Link_Code_4.php?q...
Looked Back, Saw Nothing de Twin Musicom está sujeta a una licencia de Creative Commons Attribution (https://creativecommons.org/licenses/...)
Fuente: http://www.twinmusicom.org/song/273/l...
Artista: http://www.twinmusicom.org
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