This is the second of a two part series looking into the almost limitless number of ways in which one can customise and streamline their workflow within Cubase.
The first video looked specifically at the ways in which I have created key commands to simplify most of the routine tasks I encounter when creating a psytrance track, allowing me to navigate even the most complex projects with ease.
The second video in the series focuses on macros such as note randomisation for leads in synths and beat generation in Groove Agent. The Project Logical Editor and MIDI Logical Editor are also discussed.