Part 4 - You will learn how to create the three tool states for your player character which are Chopping, Tilling and Watering. I will show you how to transition between these states. I will cover how we can create a tool UI so the player can pick the correct tool when chopping down trees, mining rocks, tilling the land and watering crops.
How to Build a Complete 2D Farming Game an 8-Hour Tutorial Series - All 25 Episodes - Godot
🎮 • How to Build a Complete 2D Farming Game an...
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🎬 Video Chapters
0:00 - Introduction
0:25 - Chopping State
8:38 - Tilling State
10:45 - Watering State
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