Third episode of my tutorial series on making a replicated combat system using C++, GAS and AWS.
Link to download the project files is available in the discord link below:
Patreon: / projectlogos
Discord: / discord
Link to animation pack used:
https://www.fab.com/listings/4560f4bf...
Inquiries: [email protected]
00:00 Import animation pack & organise assets
01:40 Pick mannequin / tidy folders
02:00 Create BlendSpace (speed × direction)
03:30 Fill idle, walk, jog animations
07:30 Build Animation Blueprint + Locomotion state
09:30 Create TP_AnimInstance C++ class
15:30 Update variables in NativeUpdate()
22:00 Apply Anim BP to player and test
23:40 Fix rotation with UseControllerRotationYaw toggle
25:54 Outro – weapons & dedicated-server preview
#unrealengine #C++ #GameplayAbilitySystem #mmorpg #mmo #aws #ue5 #ue5tutorial