Blender 2.8 Animating a Game Asset

Опубликовано: 26 Июнь 2026
на канале: Random Art Attack
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In this tutorial, we discuss setting up Blender 2.8 to animate a rigged model, preparatory to export to Unity 3d or other game engines. We learn how to set keyframes, create actions, extrapolate movement from root bones, and other important aspects of animation within Blender 2.8 .