In this Unreal Engine Masterclass, you'll learn when and why you should disable Lumen to improve the performance of your projects.
I'll guide you step-by-step through completely disabling Lumen and properly configuring baked lighting, the traditional system used in Unreal Engine 4.
Although it doesn't offer the same level of realism as Lumen, this method is ideal for optimizing your games on older consoles, mobile devices, or low-end PCs. Higher FPS, lower power consumption, and professional results if you know how to use it properly.
✅ In this class, you'll learn:
Lighting types in Unreal Engine: Traditional, Lumen, and Path Tracing
How to completely disable Lumen
How to improve performance on low-end PCs
The difference between static, stationary, and movable lights
Lightmaps and how to use them with the correct resolution
How to achieve the best lighting quality
What is Lightmass Importance Volume?
How does Sphere Reflection Capture work?
This video is ideal if you're taking your first steps in game development and want to easily improve your performance in Unreal Engine 5.
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