The Quickest Texture Mapping Method in Blender 3D - Process - T0038

Опубликовано: 12 Июнь 2026
на канале: Technouveau
4,109
324

  / technouveau   - Technouveau Patreon - Support the channel here, and get access to fun perks, such as ad-free videos, merch rebates and more
https://jamajurabaev.gumroad.com/l/yp... Big Medium Small Modelshop Greebles Assetpack - If you want to start 3D modelling you own armada, this is a good place to start:
https://technouveau.net/


I'm a Danish designer and art director with 20 years of AAA games industry experience, on a mission to celebrate, foster and empower creativity, imagination and ingenuity by sharing, showcasing and discussing design thinking in every way possible.
In this video I share my quick prototype texture mapping technique that REALLY simplifies matter, and I argue why this is a great way to start the process.
Whether you're a seasoned concept artist, a graphic designer, or an aspiring digital painter or designer interested in learning and growing, this video will inspire introspection about your own workflow. You will learn trade secrets gained through a 20 year professional career as well as see me make classic creative and process mistakes alike. Perfect for concept artists, 3d artists, hard surface designers, environment artists, art directors, digital painters, industrial designers, and anyone looking to be inspired or to optimize their creative workflow.

Music:
Cold Brew - Ra
Dan Snyder - Entropy
Slow Waves - Floor Model


#Conceptart #conceptdesign #concept #design #gamedev #moviedev #cgartist #cgart #cgi #specialeffects #digitalart #digitaldesign #digitalartist #howto #cg #blender3d #blendercommunity #blenderartist #tutorial #creativeprocess #process #learning #creativeprocess #developmentprocess #creativity #learning #learnhowto #hardsurface #hardsurfacedesign #artisticdevelopment #creativedevelopment #tutorial #tips&tricks #photoshop #art #worldbuilding #vfx #growth #learning #aaagames #photoshop #judgedredd #2000ad #megacityone #cyperpunk