Basic Animation using 3Ds Max Part2

Опубликовано: 23 Июль 2026
на канале: Autodesk Community Philippines
200
8

Demonstrates the basic principles of character animation that help bring simple 3D characters to life. Starting with an overview of the character rig, provides guidelines for creating strong poses and explains how to animate from pose to pose in an organized fashion. The course also covers locomotion—animating realistic gestures, walks, and runs; explores the basics of facial expressions and dialogue; and culminates with an animated scene built entirely from scratch.

Learning Objectives:
Posing digital characters
Creating stock poses
Understanding forces, character motion, and secondary motion
Keyframing initial poses
Animating weight shifts and pose-to-pose transitions
Animating walks and runs
Adding personality to a walk
Animating facial movement: blinks, head turns, and mouth movement
Animating an entire scene

Download 3Ds Max here:
https://www.anrdoezrs.net/links/81346...

Learn more about 3Ds Max here:
https://linkedin-learning.pxf.io/JMW9v

Join us
  / 3dsmaxphilippines