InCameraVFXExample - NDI - OSC - D3 r.17 - UE4 4.26
Testing out a workflow to send nDisplay inside Disguise D3 via NDI. Two Clusters Wall & Top are sent to D3 Screens.
The camera animation inside D3 is controlling the Fustum of the InCameraVFX Example project in UE4 via OSC
All the signals are on one machine and working in localhost and for me is a good workflow to do PreViz and PreProgramming of a Virtual production set.
Next Step ? Adding DMX Fixtures in D3 simulating the real Lights on set and inside UE4 simulating virtual lights