I wanted to give a better understanding and a more technical perspective of why Melee Rollback (otherwise known as Slippi/Slippi netcode) and Smash Ultimate wifi (pre 8.1.0) feel the way they do while also shedding some light onto how Ultimate's netcode works to connect players around the world.
This is a more technical video aimed at explaining the complex details of how information gets from one player's console to another. It was my very first video here on YouTube, so please enjoy AwkwardSev!
You can follow my Twitch and Social Media below:
Twitter: @Ksev_7
Twitch: Twitch.tv/Ksev_7
Stream Times (EST)
-Wed @ 6:30pm
-Thurs @ 6:30pm
-Sat @ 1:00pm
Music is from Harris Heller's Stream Beats collection (A Nomad's Way and Crystal Garden)