Haven 12 is a post-apocalyptic environment cinematic created in Unreal Engine 5.
Set in a world long after the collapse of humanity, nature has reclaimed what was once a hidden refuge. The hidden Refuge being Haven 12 an abandonded train network, which was used as the main camp for survival when the zombie apocalypse struck.
This project focuses on environmental storytelling, atmosphere, and cinematic composition.
🛠️ Created With
Unreal Engine 5
Blender
Gaea (terrain generation) - Free Version
Quixel Megascans
Niagara FX
🎧 Music
Atacama – Jogeir
🎯 About the Project
Initially I wanted to see how well I could create an Enviroment from just inspiration found online
I used software like Blender to model and texture the train model and used Grasswald for my main source of high qaulity plants assets
I learnt how to use Procedrual methods to scatter foilage using the free beta plugin on UE5
Used Gaea (Free) to make the distance mountains and used both UE5 and Blender to texture them
I used Easy Fog plugin to create the fog