Some improvements on my HDR, Bloom, and Glare

Опубликовано: 08 Август 2026
на канале: Westley Wood
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This is just showing off some updates I've made to my HDR with the addition of a Bloom and Glare shader. Basically programming how your eye interprets abrupt dramatic changes in light. The box's reflection coefficient is set extremely high to demonstrate the bloom effect. Which is radiating off of the sides of the box that are reflecting the light from the small white dots in the distance. Also if you look closely you will see the glare spreading outward off of the reflecting sides of the box.
PS: The low 30fps is do to the settings that I used to record the video and not real-time stats.