In this tutorial series I´m going to Show you how you can modify the awesome realtime example project from Epic to run on the Oculus Quest. We will talk about all the necessary steps you need to do in order for the project to run on the Quest. Most of the things can be applied to mobile optimizations in general. But there are some Quest specific topics in there too.
Also we will integrate the advanced VR Framework 2.1 to get some interactions in there like changing materials on the fly, switching on and off Lights, open drawers and toggle animations. I will share the executable and the project at the end of the series on our discord channel ( / discord )
In around 5 hours you should be able to run this project with all the added functionalities on your Quest.
Website: http://humancodeable.org
https://www.unrealengine.com/marketpl...