Recorded this video to showcase how recovery frames(if move is -22 or -16 on whiff) doesn't matter on whiff.
Changed the startup frames for Bryan's orbital in real time with Moveset Extractor: at the start it's i24-i26 and 48 total frames, then on the second time it's i27-i30 and 48 total frames as frame overlays show in the video too.
The only thing that matters on whiff is total frames.