0:00 - Intro
0:47 - Game Balance isn't Real
1:59 - Allow me to Introduce myself
4:34 - Why do people play games?
7:14 - What IS game Balance, Really?
9:29 - Where tuning fails
9:38 - Data Lies
15:07 - Players Lie
22:50 - The goals of Game Balance
29:02 - Another way to tune games
31:40 - How to tune for Harmony
36:40 - My Method
37:07 - Tuning Risk vs Reward
41:36 - Tuning Fun vs Frustration
47:10 - Tuning thoughtless play patterns
50:42 - Tuning for your audience
52:33 - Tuning gameplay optimizations
56:07 - Be deliberate, and communicate with players
57:52 - Conclusion
Thanks for watching Game Design Direct. If you'd like to collaborate, reach out to @keits.bsky.social , and always remember; Don't panic!