Another exploration through the materials channels in Cinema 4D and how they render in three.js.
In this video I create various textures and compare the different settings; I focus on the roughness parameter in the reflection channel and the normals channel.
0:30 - scene setup
1:50 - reflection setup
3:01 - normal map setup
3:50 - threejs example (reflection)
4:20 - hdr example
7:02 - threejs example (normal map)
8:02 - normal map explanation
10:40 - demo with different hdr lighting examples