Reuse Objects in Unity [Prefabs] | GMGStudio

Опубликовано: 20 Февраль 2026
на канале: GMGStudio
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In this tutorial we want to show you how to create reusable GameObjects called Prefabs. If you are new to game development, watch this to get started.

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► Chapters
0:00 Introduction
0:10 Create Object
1:10 Create Prefab
2:10 Using Manager
2:57 Have some fun
3:20 Outro

► Video Description
Unity’s Prefab system allows you to create, configure, and store a GameObject The Prefab Asset acts as a template from which you can create new Prefab instances in the Scene or in your Manager.
When you want to reuse a GameObject configured in a particular way – like a non-player character (NPC), prop or piece of scenery – in multiple places in your Scene, or across multiple Scenes in your Project, you should convert it to a Prefab. This is better than simply copying and pasting the GameObject, because the Prefab system allows you to automatically keep all the copies in sync.

We hope this short tutorial gives you a quick start into prefabs. If you have any questions leave a comment. We use Unity for mobile game development and love it. We want to help you to become a game developer as well. In this tutorial you will learn how to use reusable GameObjects.

We are GMG Studio, create our own games and want you to start being creative too.
Learn more here:
https://docs.unity3d.com/Manual/Prefa...

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The goal of GMGStudio is to produce great game and enable you to create awesome mobile games as well. GMG Studio started in the Year 2020. GMGStudio GMG Studio stands for German Mobile Game Studio. We really want to give you something back with GMG Studio. We are two developers who enjoy making games. We just start with GMGStudio and still need to learn a lot. We - GMGStudio or GMG Studio - are alway happy if you have any feedback or ideas. You can always reach out to us.

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