Pixel Art Edge Highlights is a post process effect that draws thin edges based on the depth and normal textures screen output.
The asset is available here: https://assetstore.unity.com/packages...
It is intended to be used with the [Unity Pixelator](https://assetstore.unity.com/packages...) asset that pixelates whole 3d scenes in realtime and handles camera movement smoothing and pixel creep reduction.
(You can also use it as a standalone effect to add detail on the edges that would otherwise be indistinguishable like flat colors where normals are equal, see screenshots with the effect off).
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