Setting up the 2D platform scene using vertex snapping

Опубликовано: 24 Март 2026
на канале: ThinkBot Labs
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Today we'll be working on setting up the rough draft of the 2D platfomer scene and using vertex snapping to align our sprite tiles.

This is a continuation of our 2D sci-fi platformer series.

At the time of this video I am using Unity3D version 5.3.5f1
https://unity3d.com/

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Check out: "Multipurpose Message Log Unity3D 2017: Part 1"
   • Multipurpose Message Log Unity3D 2017: Part 1  
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