In this tutorial we'll see how to create an animated slicing logo using Pro Cutter tools and particle flow with mParticles to animated the various pieces. Compositing will be done with Fusion and rendered with mental ray.
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Shading Procedural Rocks in 3ds Max Pt. 3
Shading Procedural Rocks in 3ds Max Pt. 4
Shading Procedural Rocks in 3ds Max Pt. 5
Shading Procedural Rocks in 3ds Max Pt. 1
Shading Procedural Rocks in 3ds Max Pt. 2
Modeling Procedural Rocks in 3ds Max
Creating Animation Trails with Krakatoa in 3ds Max Pt. 2
Creating Animation Trails with Krakatoa in 3ds Max Pt. 1
Creating Film Environments in 3ds Max Pt. 5
Creating Film Environments in 3ds Max Pt. 6
Creating Film Environments in 3ds Max Pt. 2
Creating Film Environments in 3ds Max Pt. 3
Creating Film Environments in 3ds Max Pt. 4
Creating Film Environments in 3ds Max Pt. 1
3ds Max Ground Impact Tutorial with PFlow and FumeFX Pt. 2
3ds Max Ground Impact Tutorial with PFlow and FumeFX Pt. 3
3ds Max Ground Impact Tutorial with PFlow and FumeFX Pt. 1
3ds Max Gas Cloud Logo Reveal Pt. 5 with PFlow, Krakatoa, and Magmaflow
3ds Max Gas Cloud Logo Reveal Pt. 4 with PFlow, Krakatoa, and Magmaflow
3ds Max Gas Cloud Logo Reveal Pt. 3 with PFlow, Krakatoa, and Magmaflow
3ds Max Gas Cloud Logo Reveal Pt. 2 with PFlow, Krakatoa, and Magmaflow
3ds Max Gas Cloud Logo Reveal Pt. 1 with PFlow, Krakatoa, and Magmaflow
3ds Max Moutain Explosion PFlow and FumeFX Tutorial Pt. 4
3ds Max Moutain Explosion PFlow and FumeFX Tutorial Pt. 5