MornaTK - Procedural Dungeons Working!

Опубликовано: 24 Май 2026
на канале: John Crandell
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Been tinkering a good bit with the NexusTK Private server I have running, MornaTK.

I have been working to get the Procedural Dungeon generation to work. It is a system where you can either use a Dungeon Pass or sacrifice an item to generate a dungeon. Depending on the players Level and the item sacrificed, different dungeons of varying sizes and difficulties can be generated. The item type will also dictate any kinds of bonus rooms. Weapons/Armor will yield an armory for harder dungeons, potion sacrifices may generate a dungeon with an Alchemist Room, so you can make potions on the run. This may even lead into special quests where you can only craft the item in a dungeons crafting room.

The last part I have been working on is the instance system. Players should now be able to generate a unique dungeon and return to it up until it expires. I still need to test with groups etc.