Create a clean, realistic rain effect in Unreal Engine 5 using Niagara. This tutorial walks you through building a lightweight particle system, shaping the droplets, and setting up the scene for a cinematic atmosphere.
You’ll learn:
• How to set fog density for a stormy mood
• How to build a Niagara system from the Fountain preset
• How to control spawn rate, box size, and fall velocity for the rain
• How to shape and align the particles for natural raindrop motion
By the end, you’ll have a fully functional Niagara-based rain system you can drop into any UE5 level.
📌 Need the full step-by-step guide with screenshots and GIFs?
Check out the complete article version linked in the pinned comment.
💬 Thanks for watching — and I’ll see you in the next one!
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PINNED COMMENT
📌 Want the full step-by-step guide with screenshots and GIFs?
I wrote an article version of this tutorial so you can follow the entire Niagara rain effect workflow at your own pace.