This short demo shows our first progress in developing a multiplayer shooter inspired by FRAG Pro Shooter
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In this clip, we’re testing both UI interactions and server synchronization using Unity’s Netcode for GameObjects.
It’s a small but exciting step toward building a fast-paced online shooter experience where players can connect, compete, and have fun!
More updates and gameplay previews are coming soon as we continue developing combat systems, character controls, and matchmaking.
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🎮 Project Type: Multiplayer Third-Person Shooter
🧠 Tech Used: Unity 6 | Netcode for GameObjects | C# | UI Toolkit | Multiplayer Server Test
📂 Portfolio: https://readcodes.netlify.app/
#Unity3D #GameDevelopment #FRAGProShooter #UnityNetcode #MultiplayerShooter #UnityMultiplayer #NetcodeForGameObjects #GameDevLog #IndieGameDev #MadeWithUnity