Shader Graph Support in Volumetric Fog & Mist

Опубликовано: 24 Март 2026
на канале: Kronnect Technologies
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In this tutorial we explain how to use the new fog density node in your shader graphs to integrate the fog in your own shaders. This method improves the appearance of the fog effect over transparent objects.
Check out Volumetric Fog & Mist on the Unity Asset Store: https://bit.ly/VolumetricFog_2

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