We just made this video game for class. Lot's of things that are broken (which I intentionally show in this gameplay video), but I think I might continue developing this game. My vision for it was a lot more than what we were able to get done in a month (bit off a lot more than we could chew), but Christian and I had a lot of fun creating this these first few levels. We showcased our game in the student center and watched a lot of people play it and I have a good understanding of how to keep the player in mind when designing levels because there were a lot of areas that they struggled to understand.