Wanna make sure that the first line of code of your new game is still producing the same results without any bugs even after months or years of development? Then I would recommend to give Unit tests in Unity a try! There are so many benefits:
Testing your code in no time: you don't have to run your game even once
Catch bugs very early: an early found bug may cost you $25. The same bug found after release can cost you multiple $1.000 or more.
Get confident in refactoring: it's no pain anymore to change functioning code. Change it, rerun the tests and check if you broke something.
Documentation as a side product: Unit tests document exactly how your could should work.
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