Learn how to create custom MetaHuman hair in Blender and import it into Unreal Engine 5 with physics and materials!
This beginner-friendly tutorial covers everything from exporting your MetaHuman face mesh, sculpting and grooming hair in Blender, to attaching it properly inside Unreal.
No paid tools — just Blender and Unreal Engine.
Tools Used: Blender, Unreal Engine 5, MetaHuman Creator
By Tuf — The Unreal Forge
Groom Material: https://fab.com/s/ab5d564c77f7
Keep Forging the Unreal, One Frame at a Time! ⚒️
Support me here:
• Ko-fi: https://ko-fi.com/kdrebin
🎥 My Setup:
💻 GPU: https://amzn.to/4szAnHz
⚡ CPU: https://amzn.to/4tbv5ln
🖥️ Monitor: https://amzn.to/4bB5uMI
🦾 Monitor Arm: https://amzn.to/3PHdzqz
🔊 Speakers: https://amzn.to/4stwMKU
🎧 Headset: https://amzn.to/4c5oGT0
⌨️ Keyboard: https://amzn.to/4bPkmWP
🖱️ Mouse: https://amzn.to/4d6NTNV
🧩 PC Case: https://amzn.to/4lXEmLC
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Timestamps
00:00 — Intro
00:06 — Exporting MetaHuman Face Mesh from Unreal
00:52 — Importing Face Mesh into Blender
01:09 — Preparing the Scalp and Unwrapping UVs
03:06 — Combing and Grooming Basics
05:15 — Using Modifiers (Interpolate, Clump, Frizz)
07:00 — Creating Multiple Curves for Different Hair Sections
09:50 — Final Hair Sculpt & Export Setup
11:00 — Exporting Hair as Alembic (.abc)
11:26 — Importing Hair into Unreal Engine
11:44 — Groom Import Settings (Rotation, Scale Fix)
12:22 — Applying Modifiers and Groom Materials
13:23 — Enabling Physics & Gravity Adjustments
13:45 — Creating Groom Binding for MetaHuman
14:00 — Attaching Hair in MetaHuman Blueprint
14:36 — Outro & Discord Hairstyle Challenge
Useful Links:
Chaos Dataflow: https://ko-fi.com/s/b25fc922d7
Master Material: https://ko-fi.com/s/66b8d717bf
My Rendering Preset:https: //ko-fi.com/s/c9af92e712
#blenderhair #blenderhair #unrealengine5 #blendertutorial #metahumanman