We show here a process to capture a ring of cameras. There is here 120 views loop, so 3 degrees of rotation per frame. First we made simple garbage mattes to mask the markers and light spill artifacts and used RE:Fill to fill these holes. Note with light falloff the background is not always flat (as would be if you alternatively keyed out the person) so this process will maintain the gradient. We then applied Twixtor 8 to generate interpolated frames (20X slow-mo). We did had a pass of DEFlicker after Twixtor. In general if possible you want to DE:Noise or DEFlicker before Twixtor for render speed optimization but here the distance between frames is too large for the current internal motion estimator inside DEFlicker so we did it after Twixtor. Then we REZup 4X. Final render here was 3240 high.
Source material from Timeslice now part of Dimension Studios - Callum Macmillan.