How Collision Layers and Masks Work in Godot 4

Опубликовано: 25 Март 2026
на канале: CoderNunk
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#godot #godotengine #godot4 #gdscript #gamedev #gamedevelopment #gamedesign #gameprograming #programming
It’s common to not understand how the collision layer and collision mask system in Godot works. This short video explains how they work! Use this knowledge to better control what can collide with what in your game!

Here’s the official Godot documentation that’ll help even further: https://docs.godotengine.org/en/4.1/t...

Implemented in Godot version 4.1.1.stable
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For more tutorials and information on me, check out my website:
https://codernunk.com/

The assets used in the video are for my platformer, Flick! I'll be open souring the project, too!
Trailer:    • Flick! - Reveal Trailer  
Website: https://flick.nunkware.digital/

Check out my game studio and IT consultancy agency, Nunkware Digital!
YouTube:    / @nunkwaredigital  
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Sources:
Pls Help meme: https://media.makeameme.org/created/p...