Piko3D Engine: Render to texture

Опубликовано: 28 Июль 2026
на канале: Piko3D
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3

A very small video that demonstrates our "Render to Texture" implementation. A "RenderTexture" as we called it, supports almost everything a normal window does, so multiple viewports, cameras, layers, etc.

This little TV demonstrates this feature nicely. We added an extra layer of scanlines to simulate an old CRT monitor like thisone ;-)

Hope you enjoy!

http://www.piko3d.net